home *** CD-ROM | disk | FTP | other *** search
- # Load barrier_%runNo% (one barrier per runner)
-
- source run_dir.gw
-
- #LoadGameGen y_bar.gam barrier_%runNo%
- LoadGameGen %barFile% barrier_%runNo%
-
- #Object3DSetActive off
- SetAltitudeSurface off
- Object3DTranslate 0.0 0.01 0
- Object3DTranslate 0.0 0.3 0
- #Object3DScale 1 .375 1
- #Object3DScale 1 .475 1
- Object3DScale 1 .65 1
- Object3DRotate 0 0 0
-
- FindNode p_bar
-
- Object3DSetActive off
- Object3DSetScroll on 0.0 1.0
- Object3DSetScroll on 0.0 5.0
- Object3DSetScroll on 0.0 -5.0
- #Object3DSetScroll on 0.0 2.0
- Object3DSetShowBackFace on
-
- FindNode world1
- AddChild barrier_%runNo%
-
- #PrintTree barrier_%runNo%
-
-